Warriors Orochi 4 Best Weapons
Oct 21, 2018 - Interested to see how Warriors Orochi 4 fares among Koei Tecmo's titles? And I've yet to obtain all the weapons and highest bond levels for.
Achievement won on 20 Oct 11 TA Score for this game: Posted on 20 October 11 at 18:56, Edited on 24 January 12 at 22:27 This solution has 13 positive votes and 0 negative votes. Please log in to vote. While it may be true that you can get this on any 3-star Hard stage or any Chaos stage, some stages and setups will make this far easier than others.
Warriors Orochi 4 Best Weapons Download
This should likely be one of the very last achievements you get in the game. Because you can do the entirety of the game on Easy difficulty, this is the only achievement you need to temporarily go to Hard difficulty to get. The easiest stage is generally regarded to be Wu 4-X at Wan Castle on Hard. This is the smallest map in the game where you will face several waves of enemies and officers as peasants and other people escape the burning castle. It is not necessary to save any of them to complete the stage, and the only way you can fail is if you die or your commander dies which is difficult as the map is so small and you will be there to help out. You should be a high level with whatever characters you choose. Try out a Hard stage once just to get an idea of the difficulty.
Even if you have done the rest of the game on easy before this, you should likely have several characters of at least level 60. I would advise using Character Growth to get the characters up higher.
It's pretty easy to give someone 8-10 levels after a stage if you only give them the points you earn instead of putting them into weapon fusion. You'll want level 3 weapons with a good attack bonus (it goes up to +20), with lots of skills on them (Brave, Might, Slay are good - really anything is fine). As far as abilities go, use ones that increase your defense, attack, life, and the Speed/Power/Technique class bonuses as well.
Don't bother with Cavalier or the one that increases your character speed because the map literally takes 10 seconds to run from one end to the other. Use Karma as it increases the likelihood of you getting a level four weapon, but don't use Acclaim, because you really aren't trying to get experience here. Once in the stage, the boxes and jars scattered throughout are guaranteed to contain 3 weapons.
You will also get some much needed 2x Defense and Attack boosts. Don't forget that if you do save the peasants and other people who are escaping that they will leave items on the ground at the escape point. Whether or not you actually try to save them, you will succeed in saving most of them. Engage groups of bow users/gunners as they pop up.
Try to take on one officer at a time, and if you get in a sticky spot use your Musou attack and then switch to your next officer. I would advise not chaining Musou attacks together - it's a nice damage bonus, but Musou attacks are often best used to stop an opponent from chaining you. Use your allies to help engage enemies as well. If you are around them it's a lot less likely that you will be hit a lot. Midway through the stage Kunoichi will appear as your ally and take even more of the heat off of you. Towards the end you will fight Pang De and he will drop a weapon as well.
If you broke the boxes and found the weapons and got the weapon from Pang De, you will have gotten 12 weapons (4 for each character). 4 of the 12 I got the first time I did this mission were level four.
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System: Switch Release date: October 16, 2018 Developer: Omega Force Publisher: Koei Tecmo The Warriors series spans decades across a multitude of eras, spinoffs, and properties, and has become a cornerstone in what it means to have feel-good hack-and-slash gameplay that’s as fun as it is memorable and unique. Warriors Orochi itself – a crossover between the Dynasty Warriors and Samurai Warriors series – is over ten years old now, and with each new entry has come new mechanics, more playable characters, and a story that’s as wacky as it is over-the-top with its action prowess.
Warriors Orochi 4 has its biggest roster yet, spanning 170 characters across both series each with their own era, specialty, class, weapon, and fighting style. The biggest difference between this and other entries, however, is the inclusion of magic, which really helps to change things up and introduce a fresh and exciting way to execute moves and combos out on the battlefield. Warriors Orochi 4 has a nice blend of fully rendered cutscenes and dialogue exchanges that help tell the story of this mysterious crossover event thanks to Nobunaga – a series staple – acquiring a massive amount of power and sending everyone off to another world, but he isn’t alone. The stars of Orochi quickly find out that Zeus created this wicked plan, and while a lot of the warriors are confused and reluctant, ultimately they must work together to gather other powerful bracelets and literally face off against other Gods.
It’s a straightforward story that doesn’t break any ground, but it’s enough to help create a setting as to why things are happening like this in the first place, and helps to create further tension between factions and parties as they all cross paths and try to make sense of the entire thing, with everyone believing in different values, traditions, and military perspectives. Due to the nature of the story and setting, Warriors Orochi 4 introduces a new mechanic that helps bring Omega Force’s hack-and-slash prowess to life even further: magic. Each warrior eventually gains their own Sacred Treasure that helps unlock their weapon’s true potential by incorporating magic. Magic attacks are done just like standard Musou attacks, also having its own light, charge, and special attacks. Magic can be done at any time simply by holding down the right bumper and pressing X, Y, or A, and can be used freely and in any combination with regular attacks to create some of the most ridiculous and flashy combos any Warriors’ entry has seen. While Magic attacks can be used in tandem with Musou attacks, however, they cannot be spammed.
Warriors Orochi 4 Best Weapons
There is a Magic Gauge which does take some time to automatically regenerate, but this can be circumvented and replenished quickly by dealing massive combos of over 300. There are also massive shards spread throughout maps that, when near them, can help magic be absolutely abused, which is helpful when there are multiple officers, captains, and bosses all at once in certain areas. It makes for a great time to see all the fireworks go down, but it can get tiresome once you’ve seen the same animation across a bunch of characters time and time again. Even so, it still feels good to execute. Magic and attacks can be ascended past their initial forms with Unity Gauges and Rage. Dynasty Warriors and Samurai Warriors characters each treat these differently, but ultimately they’re still ultra powerful special attacks that go even further beyond. With Unity Gauges, you’ll use up the entirety of not only your current character’s gauge, but the entire team’s magic resources to initiate a devastating move with a huge area of effect.
It’s a simple press of both triggers at the same time to allow this to happen, and with it comes a quick animation where the three fighting characters and your four support warriors will all group up and begin to charge up a massive, unavoidable ball of energy. Given the special conditions needed in order for these to occur, there’s usually no more than three I found myself able to use per mission. I probably could have used more, but it takes a lot of no magic use in general to be able to do it since all characters need to have their gauges at max.
In contrast, Rage won’t be as impactful as magic is, but it does have its uses. By using Rage, characters will be given a jolt of energy in which all of their stats will be boosted for a very short period of time. The nice thing about Rage is you can also stack that with your magic and basic attacks as well for maximum damage and visual delights. A burst of light overtakes the screen as well as the warrior in use, and with the boosted stats comes faster attacks, movement, and higher defense.
Sometimes characters will blink from one moment to the next, with enemies also collapsing into light and thin air after being defeated, adding more to the visual spectacle that is Warriors Orochi 4. With so many characters, moves, weapons, and the like, it can get overwhelming with how many combinations and uses of characters and styles there are, but thankfully the Mock Battle mode allows us to test out setups to choose what best fits for any playstyle.
With three differing classes such as Technique, Speed, and Power spread throughout the massive 170 Warrior roster, just about anything is possible with each of the characters in those classes having weapons unique to them that all feel and act independently. Outside of missions, you can conjure up your main team of three and put them in a Mock Battle at any time. Mock Battles put players in a small area, but still with a plethora of enemies, and allow them to go wild. AI won’t attack and simply will follow you around the vicinity of the arena, with added captains and officers as well.
If the three you choose isn’t doing it for you, rather than going all the way back to the menu prior to Mock Battle, you can actually just bring up the roster and click from there in the middle of the Mock Battle, which makes it convenient when maybe you’re just trying to find that perfect third slot to complement your other two, so you don’t have to go through the process of going back through load screens and menus over and over.